



In terms of hardware, the PC version of FIFA 16 doesn't require cutting edge components to get it running. Capping the frame rate to 60fps did little to rectify this. At 1080p we were able to get close to 120 frames per second at most times, dropping to the low 90s on occasion.Īt all resolutions and hardware configurations, we noticed visible tearing in the game's cut-scenes and replays which took away from the immersion to an extent. Playing using a midrange GTX 950 card, we were still able to max out the game at 1440p, with a frame rate of around 60fps for most part, and the rare dip to 40 during replays. (Also see: FIFA 16 Player Ratings: What You Need to Know ) This was expected considering that most gaming PCs are overkill for this title. The game looked crisp and sharp and felt blisteringly fast, netting between 110 to 120 frames per second with every graphic setting turned to the maximum. Needless to say, playing FIFA 16 at 4K was effortless with this setup. We tested the game on an Intel Core i5 3470 at 3.2GHz, 16GB of RAM, and an Nvidia GTX 980Ti. While GTA V, The Witcher 3, and Metal Gear Solid V: The Phantom Pain all sported a wealth of options for PC users, the graphic options for FIFA 16 are rather sparse. This is most obvious from the system settings available. Thanks to its immense popularity, FIFA 16 manages to attract a mainstream audience which may not have the most up-to-date PC to play the game. But which version of the game is the one worth getting? We checked the demo out on every platform to tell you. It's one of the few games that's available not just on the PC and the current generation consoles (the PlayStation 4 and Xbox One), but also on the PlayStation 3 and the Xbox 360.

If you are a FIFA fan, then you know that FIFA 16, the next instalment of the franchise, is out next week. Gamers who are also football fans fall into two camps - the ones who can't get enough of EA's FIFA franchise, and those who think that Konami's Pro Evolution Soccer series can do no wrong - and the two rarely, if ever, see eye to eye.
